I am a multimedia artist specializing in the current trends in animation, motion graphics, graphic design, web design and development, video production and illustration.
While based in Houston, Texas my work has been seen around the world, including being projected on the Times Square Jumbotron, played in the palace of Versailles, other cultural heritage locations, national television, and theaters across the United States. I have worked with a variety of world renowned people and organizations including, but not limited to, the National Geographic Society, Eurosports, The United Nations, Dr. Zahi Hawass, and the World Sky Race.
I graduated from the Art Institute of Houston with an Animation degree in 2005. Upon graduation, I was employed as a general animator at Kashat Productions, where I worked on character animation for multiple films.
In 2006, I was employed with Tricked Out Toons, Inc. as clean-up animator; promptly becoming Lead Animator for their animated children's series, "Cool Rules." During which time, I became proficiently skilled at character animations and modeling. Additionally, I educated students on the processes of animating a television series.
In 2007, I was employed with Omnipulse Media as Design Supervisor. During 2008, Omnipulse established their animation studio division. During this time, their division made a Full Length Animated movie written for children ranging in ages from 5-12 years old, "The Last Flight of the Champion." As Lead Animator of this project, I lead art teams while performing structural and organic modeling, UVW unwrapping, texturing and mapping, rigging, character acting and animation, and graphic and web design/development.
Since the wrap of “The Last Flight of the Champion” in 2012, I have pursued a career as a freelance multimedia artist. Furthermore, I co-founded The Phoenix Digital Group with my business partner, Eric Ewing. The Phoenix Digital Group, or PNX Digital, was founded as an animation company but has shifted focus to video game development following the release of our first mobile game, “AirBoy,” in late 2014. AirBoy is currently available on iOS and Android devices.